Paper2D
Blueprint AI authors the Paper2D toolset for 2D games: sprites, flipbooks, tile sets, tile maps, and sprite atlas groups.
Sprites & flipbooks
Section titled “Sprites & flipbooks”Create a Paper Sprite called SPR_Coin in /Game/2D and assign its source texture Create a Paper Flipbook called FB_CoinSpin Describe the flipbook FB_CoinSpin to see its frame rate and frame count
Tile sets & maps
Section titled “Tile sets & maps”Create a Paper Tile Set called TS_Dungeon and assign its tile sheet, then set the tile size to 16 by 16 Create a Paper Tile Map called TM_Level1 with one default layer Describe the tile map TM_Level1 to see its dimensions, projection, and layers
Sprite atlases
Section titled “Sprite atlases”Create a Paper Sprite Atlas called SA_Characters in /Game/2D Set its max size and padding Describe the sprite atlas SA_Characters