Installation
import { Steps, Aside } from ‘@astrojs/starlight/components’;
From the Fab Marketplace
Section titled “From the Fab Marketplace”-
Purchase BlueprintAI from the Fab Marketplace.
-
Open the Epic Games Launcher, go to Library → Fab Library, and find BlueprintAI.
-
Click Install to Engine and select your UE 5.7+ installation.
-
Open your project, go to Edit → Plugins, search for BlueprintAI, and enable it.
-
Restart the editor. BlueprintAI runs
setup.pyautomatically on first launch and installs skills for all detected AI services.
From Source
Section titled “From Source”-
Clone or copy the
BlueprintAIfolder into your project’sPlugins/directory. -
Run the third-party setup script once before building:
Terminal window python Plugins/BlueprintAI/Scripts/install_thirdparty.pyThis downloads the gitignored native binaries (ripgrep) listed in
third-party.json. -
Enable the plugin in Edit → Plugins → BlueprintAI.
-
Restart the editor.
Running setup manually
Section titled “Running setup manually”If automatic setup did not run, or you want to target a specific AI service:
# Install skills for all detected servicespython Plugins/BlueprintAI/setup.py
# Install only for Claudepython Plugins/BlueprintAI/setup.py --service claude
# Remove all installed skillspython Plugins/BlueprintAI/setup.py --uninstallVerifying the installation
Section titled “Verifying the installation”Open a terminal in your project root and run:
python Plugins/BlueprintAI/Scripts/cli.py schemaYou should see a list of all registered operations. If the output is empty or an error appears, check that PythonScriptPlugin and EditorScriptingUtilities are enabled.