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Dataflow

Blueprint AI creates the Dataflow content the Dataflow editor authors — the node-graph evaluation asset that backs Chaos cloth and flesh and the newer content tools, plus the evaluation-context object that stores a graph’s executed state — and tunes their flat settings.

Create a Dataflow called DF_Cloth in /Game/Dataflow Set DF_Cloth’s evaluation type to Simulation and turn off its active flag Assign the material /Game/Materials/M_Preview to DF_Cloth

Create a Dataflow Base Content called DFC_Context in /Game/Dataflow

Describe the Dataflow DF_Cloth Read the evaluation type on DF_Cloth