Dataflow
Blueprint AI creates the Dataflow content the Dataflow editor authors — the node-graph evaluation asset that backs Chaos cloth and flesh and the newer content tools, plus the evaluation-context object that stores a graph’s executed state — and tunes their flat settings.
Dataflow graphs
Section titled “Dataflow graphs”Create a Dataflow called DF_Cloth in /Game/Dataflow Set DF_Cloth’s evaluation type to Simulation and turn off its active flag Assign the material /Game/Materials/M_Preview to DF_Cloth
Evaluation context
Section titled “Evaluation context”Create a Dataflow Base Content called DFC_Context in /Game/Dataflow
Inspecting
Section titled “Inspecting”Describe the Dataflow DF_Cloth Read the evaluation type on DF_Cloth